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Both teams to score (BTTS): how it works

Both teams to score is the simplest market on the board: did each side find the net at least once? Nothing else matters — not the winner, not the margin, not the total.

4 min read

Yes and No

"Yes" wins when both teams score at least one goal, so 1–1, 2–1 and 3–2 all pay. "No" wins when at least one team fails to score, so 0–0, 1–0 and 4–0 all pay.

Because the result is irrelevant, BTTS is the market to reach for when you are confident about how a match will be played but not about who will win it.

When it is worth backing

BTTS Yes tends to be underpriced when a strong attacking side visits a weak-but-attacking home team: the market focuses on the likely winner and pays less attention to the defensive frailty of both. BTTS No suits matches where one side is clearly stronger and the underdog rarely scores, or where a low-scoring league and cautious tactics meet.

Our BTTS predictions rank today's matches by the market's own probability, and every match page shows how often both teams scored in previous meetings.

The common mistake

People combine BTTS Yes with under 2.5 goals and think they have found a clever ticket. They have — but only one scoreline satisfies both: 1–1. That is a far narrower bet than it appears, and the combined price rarely reflects how narrow it is. If you want that outcome, back the correct score instead and get paid properly for it.

Common questions

Does BTTS include extra time?

No, it settles on 90 minutes plus stoppage time.

If a match is 2–0 at half time, is BTTS No already won?

No. The bet settles at full time, so a goal for the trailing side at any point before the whistle turns it into a loser.

See it on today’s matches. Every idea in this guide is visible on the live pages: today’s odds, predictions with probabilities, and our public track record.